View Full Version : Acid Trap
I just noticed... but it seems that my Acid Trap's continuous damage can't kill a monster. Have you guys noticed the same or is it just me?
rothmans
13-11-2007, 18:35
DoT doesn't kill on its own. It drops health to a min of 1 point then it stops having any effect.
CyberKid
13-11-2007, 19:15
Same in PvP, your DoT can't drain your opponents HP to 0, it can reduce it to a minimum of 1 HP.
Same in PvP, your DoT can't drain your opponents HP to 0, it can reduce it to a minimum of 1 HP.
Is the poison any good? Is it of any use in PvP after 90+ ??
Does the poison damage rise with more magic? How long does the effect take and whts its basic damage?
CyberKid
14-11-2007, 12:03
And you won't even use that in pve, only edc 9, artic 9, lighting cannon 19.
After 90+ you will use a pvp combo similar to mine, which is EDC, Lighting Cannon, Stone Cannons, Fire Lance. I don't say its best but i even killed trans/comp blader lower lvl, and im comp/app. So, you only need cannons,lance, and gm skill.
Regards, Crit.
And you won't even use that in pve, only edc 9, artic 9, lighting cannon 19.
After 90+ you will use a pvp combo similar to mine, which is EDC, Lighting Cannon, Stone Cannons, Fire Lance. I don't say its best but i even killed trans/comp blader lower lvl, and im comp/app. So, you only need cannons,lance, and gm skill.
Regards, Crit.
Hm isn't Aqua Cannon better than Fire? Lemme make some calculations and start a debate thread on it if it seems better.
Hm Aqua cannon has a 8-9 damage lower than fire but to that it has a cooldown of 0.4s lower than fire.
Ah well guess i'll take both from what i've read that players with low AMP would have to use more cannons over lances.
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