View Full Version : Shield Break & Storm Crush
Hi,
a "simple" question to the two styles in the title. Both are relative long castime and both do many small hits which add up to "big" dmg. Now FS got crushing blade buff and its a class with less base attack but more critrate/dmg to compensate. But in the case of this two styles only the last hit can crit???
My FS is lvl 103 and master sword and gmaster magic. I usually use a combo of 3 cannons + BoJ. Atm I skill up sword and finally got Storm Crush and Shield Ray but with my 4xx attack and 46x magic attack they are allmost useless.
Now back to topic if a cannon crits I get all the nice bonus of my 20+36+20 = 76% critdmg. If Stormcrush crits only the last hit is a crit and in the case of this style you do "100" attacks with 70 dmg :p and get a mighty lasthit crit of 124 dmg :y: . It seems to be ****** for the overall concept of the class ( less base dmg but more crit ) . Sidenote: In the time to cast one Storm Crush I can cast fire,stone and lightning cannon wich add up to twice the dmg of the SC.
Some guys in the forum mentioned if their g.master crits they can win pvp fights :D If the last hit out of then crit you win are you serious? Or is PvE and PvP totally different.
http://www.stage6.com/user/cabal_miz/video/1723979/CABAL-Volcanic-Citadel-FS-Solo-2
Nice video is the performance of our EU FS like this in the video? Should I invest 14 hours to get my g.master sword or should I reroll wizard :D
best regards
Hilding
SinergyX
10-12-2007, 12:37
Break is really really strong. If you crit, all the 'ticks' are increased, only the last one shows in blue showing you did a crit. (you can also see by the screenshaking, stating you doing a crit). Every multi-hit power works this way (higher numbers, last number is blue).
I'm 92, my Break if crit can 1hit alot of UD mobs (those in the little garden), no other power of FS is able to do so.
Break is a weird power, it contains 2 combined attacks. The sword wield and the shield trow, if both hit 1 mob it nearly does double the dmg then a lvl 19 Crush. Sometimes if a nearby mob is hit, you only see 1 dmg-hit, being from 600 (twice) upto 2100 critical (that i currently have seen).
Crush however is pants, even crit it does 'ok' damage but the cast time is pathetic long. However for a sword FS the power suits very well in a perma-stun combo (BoJ-Crush-BoJ-Break-Explosion)
I believe even the Magic FS movie (ruina station solo i believe) the guy used Shield Break, if it crits.. it crits really hard.
Thx for the fast reply so I shoul start looking for high numbers while casting Crush :D
Sometimes if a nearby mob is hit, you only see 1 dmg-hit, being from 600 (twice) upto 2100 critical (that i currently
have seen). yeah saw this too in the video I linked (3,3k break crits oO)
What is the cooldown of a lvl 19 crush ? My Crush is 9 and I could combo Crush,BoJ,Crush,BoJ which should be the lowest dps possible :) .
SinergyX
10-12-2007, 13:12
Cooldown is quite alot, but enough to do the other part of the combo (BoJ-Break-Explosion-BoJ, and Crush is up again). Have to check later when the exact cooldown is. I sometimes combine different parts, if i know a mob is going down soon i swap to a crush/break to get a bit of peak damage.
I only look at the screenshake when the part starts casting, that result in a crit.
Although, i'm stil fully sword, having EoF, all atk upgrades and items.
FireCloud
10-12-2007, 15:04
Actually, for the combo BoJ-Break-Explosion-BoJ-Crush, Crush can be at 20, and combo will not break.
TheBarbarian
10-12-2007, 15:08
on a side note has any1 ever used break at 20? i never use crush in combo a bit slow really specialy in mf if u gt 3+ mobs on u.. on fgr bosses i use break-explosuin-boj-crush-ray or woteva order or without the ray i think
SinergyX
10-12-2007, 15:18
If i remember the korean website, lvl20 has 21sec cooldown (or it was even higher). Its not worth it, or maybe with the new completer skill you can fill up the gap it takes on cooldown.
I have the website on my old harddisk wich is in a dying state, maybe i can dig it up some day. It had a dynamic website for each power where u can see the stats from lvl1 to lvl20 (dmg, add.dmg, amp, cooldown)
Back when i put Crush at 19, i didnt had enough points for 20, actualy never changed it even i have 50 points available now :D
WonderBoy
10-12-2007, 15:21
on a side note has any1 ever used break at 20? i never use crush in combo a bit slow really specialy in mf if u gt 3+ mobs on u.. on fgr bosses i use break-explosuin-boj-crush-ray or woteva order or without the ray i think
I have had mine on lvl 20 but I am a Magic FS. It used to be my finisher move. Works very well but I struggled in PVE so dropped it back to lvl 9.
It does do loads of dmg on crit
TheBarbarian
10-12-2007, 15:25
yeah i just cant b arsed in testin it and wasting the cash.. im just waitin a few days till to lvl my shielder on jupi and compare it to the one on mars.. they using 2 diff upgrade setups and one is str and the other dex thn gna compare bt man lvlin 140+ is soo borin :(
However for a sword FS the power suits very well in a perma-stun combo (BoJ-Crush-BoJ-Break-Explosion)
I was getting hit always after Explosion, don't you?
SinergyX
10-12-2007, 15:29
Yup, both Crush as the Break/Explosion combo makes a 0.5sec gap in the stun of BoJ. For now its ok for me, since i can survive that short moment of hits (i also use vamperic stuff) and i know 100% sure that the next BoJ is fully working.
Yet if you do BoJ too fast while the previous BoJ-Stun is still going, it wont re-apply. My other tries were Roundcut, Shieldray and some apprentice skill, all work pretty ok but Explosion works better with alot of mobs around you.
Sometimes it depend how fast you do the combo though, if u do Break/explosion 'too soon' in combo, most of the time they wont hit but will get stunned again.
Sometimes it depend how fast you do the combo though, if u do Break/explosion 'too soon' in combo, most of the time they wont hit but will get stunned again.
I hope you won't mean by "too soon" a nonexcellent normal hit, coz that would be a loss of damage. We are doing enough low damage already.
TheBarbarian
10-12-2007, 15:50
its nt really tht we do low dmg.. im guessing if u have a crit rate crystal, katana and a helm and enuff crit damage ina perfect world all extended we wud be ok!
SinergyX
10-12-2007, 15:51
I hope you won't mean by "too soon" a nonexcellent normal hit, coz that would be a loss of damage. We are doing enough low damage already.
Basicly yes, thats why i take that 0.5sec for granted, since i rather have nonstop excellent combo's.
its nt really tht we do low dmg.. im guessing if u have a crit rate crystal, katana and a helm and enuff crit damage ina perfect world all extended we wud be ok!
Look it this way, if you crit a little bit.. it remains a little bit.
Basicly yes, thats why i take that 0.5sec for granted, since i rather have nonstop excellent combo's.
Luckily i removed Storm Crush from my combo, it just does pathetic DPS(~300 or something). And also i'm using BoJ only when in trouble. So my DPS isn't that low at all.
SinergyX
10-12-2007, 16:04
Its a solid combo, specialy versus bosses that i know will hit me massive hard i can safely continue my combo.
I'm happy with the combo, not the best damage but its a good solid one.
Solid combo compared to what? DPS is extremely low, isn't it?
Gonna make some calculations. Please wait - loading.
SinergyX
10-12-2007, 20:54
Its only crush that lacks some DPS, but since i dont have any magic at all, the DPS of my cannons arent that high either (specialy since i dont have cannons at 20 yet). For me it remains best bet, when completer comes it will be the replacement together with shield ray or something.
FireCloud
10-12-2007, 22:02
When completer comes, i suggest BoJ - break - explosion - BoJ - completer - explosion for PvE stunlock combo. In short, substitute crush for completer + explosion.
When completer comes, i suggest BoJ - break - explosion - BoJ - completer - explosion for PvE stunlock combo. In short, substitute crush for completer + explosion.
Your stunlock* ends after first Explosion and also after second Explosion. -_-
Completer has 4 sec cool down.
Completer-Break-Completer-Explosion-BoJ would be better, though i don't like BoJ in combo. Can replace BoJ with Shield Sharge for best DPS, but that would be lame.
FireCloud
11-12-2007, 06:37
Your stunlock* ends after first Explosion and also after second Explosion. -_-
Completer has 4 sec cool down.
Completer-Break-Completer-Explosion-BoJ would be better, though i don't like BoJ in combo. Can replace BoJ with Shield Sharge for best DPS, but that would be lame.
Well ok, it's not an actual "stunlock", but you only get attacked once every 6 secs or so with my combo, so that gives you high survival in places like LS.
Your combo is more of a DPS inclined one, not really aimed for PvE isn't it? The stun would wear off by your second completer, and you'll take about 3 hits before your next BoJ. In fact, tweaking the last part a little will result in a PvP combo, and yes I agree it would be better in PvP, but (to me at least) PvE emphasises more on stun and AoE. Also, your completer is at 9, mine would be at 18 for the above mentioned PvE combo. ^^
Well ok, it's not an actual "stunlock", but you only get attacked once every 6 secs or so with my combo, so that gives you high survival in places like LS.
Your combo is more of a DPS inclined one, not really aimed for PvE isn't it? The stun would wear off by your second completer, and you'll take about 3 hits before your next BoJ. In fact, tweaking the last part a little will result in a PvP combo, and yes I agree it would be better in PvP, but (to me at least) PvE emphasises more on stun and AoE. Also, your completer is at 9, mine would be at 18 for the above mentioned PvE combo. ^^
Completer skill stuns.
FireCloud
11-12-2007, 14:25
Completer skill stuns.
Oh, euro's version stuns? Korean version doesn't, so I guess my combo doesn't apply here then.
Oh, euro's version stuns? Korean version doesn't, so I guess my combo doesn't apply here then.
So i guess they changed it. Damn b4stards. I still won't use BoJ -_-.
FireCloud
11-12-2007, 17:15
Ok I think my friend's PvE stun combo has higher DPS and is better, still gets hit only once every 6-7 secs: BoJ - break - completer
He is using all at level 9, but completer can be increased to 15, or maybe 18, and combo won't break.
Edit: I think completer 9 is good, since you can use it in PvP combo as well.
How sure you are that Completer skill doesn't stun?
Not even a little stun? Just a very very little stun?
FireCloud
11-12-2007, 19:13
How sure you are that Completer skill doesn't stun?
Not even a little stun? Just a very very little stun?
I tested it with my friend in PvP, hit him lots of times, but it just doesn't stun. He was running in circles, and never stopped at all.
So you haven't tried it in PVE? Theoretically it's same, but to be sure.
FireCloud
12-12-2007, 02:34
So you haven't tried it in PVE? Theoretically it's same, but to be sure.
Yes of course I did. -_-
SinergyX
12-12-2007, 15:31
And what happens if it crits? Like break on crit gives a knockback.
FireCloud
18-12-2007, 16:22
And what happens if it crits? Like break on crit gives a knockback.
It doesn't seem to knock at all on crits. =(
It doesn't seem to knock at all on crits. =(
That's pathetic. Without nerfing that skill already sux, really, it's just BS.:y:
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