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Abysion
23-01-2008, 13:50
Hi,

I was wondering what skills I should get, which I should delete and which I should increase or decrease in level!

I will be a combination of AMP/CRIT.

I want a nice PvE AoE combo and a good PvP combo :)

Here are the exact skills I have!

http://img164.imageshack.us/img164/3155/skillsio7.jpg

Yours,

Abysion

TheThink
23-01-2008, 14:16
I would says (even if it will be very discussed by other guys) :
Blade aura 20
Aura barrior 20
whirlwind 9
Cascade break 20
Sword canon 20
Rolling Crash 20
Charge 20
and if you have some point left after that, put it all in Terra Break

Your pve combo gonna be ww-cascade-sword canon-rolling in a loop
If you don't combo in pve, you'll have to use cascade and rolling on close group melee mob to make them fall, and sword canon on ranged mob, and charge to move on the mob then ww when you are close to them, so then if u are good at it, mob (melee and ranged) will be knoked down very often, will almost never hit you, and you'll be able to manage a nice group of mob (melee+ranged) without dieing...

and on boss with lots of deff you'll use ww+terra+other skill to manage a combo which pass the def resistance of the boss...

in war u'll use lot's of charge+sword canon for dashing/fade stepping/running ppl who try to escape, and cascade-rolling-ww for ppl who are close to you

and for duel then 2 solution :
1 - you don't deal lot's of dmg coz of your stuff+lvl : ww - cascade-sword canon- rollling - ww (all yellow-orange)
2 - you have good crit rate and good dmg/stuff/lvl : cascade - sword canon - charge - ww (then it's done)
you can also try to use the terra break as finisher if you failed to finish with the ww

Abysion
23-01-2008, 15:55
I would says (even if it will be very discussed by other guys) :
Blade aura 20
Aura barrior 20
whirlwind 9
Cascade break 20
Sword canon 20
Rolling Crash 20
Charge 20
and if you have some point left after that, put it all in Terra Break

Your pve combo gonna be ww-cascade-sword canon-rolling in a loop
If you don't combo in pve, you'll have to use cascade and rolling on close group melee mob to make them fall, and sword canon on ranged mob, and charge to move on the mob then ww when you are close to them, so then if u are good at it, mob (melee and ranged) will be knoked down very often, will almost never hit you, and you'll be able to manage a nice group of mob (melee+ranged) without dieing...

and on boss with lots of deff you'll use ww+terra+other skill to manage a combo which pass the def resistance of the boss...

in war u'll use lot's of charge+sword canon for dashing/fade stepping/running ppl who try to escape, and cascade-rolling-ww for ppl who are close to you

and for duel then 2 solution :
1 - you don't deal lot's of dmg coz of your stuff+lvl : ww - cascade-sword canon- rollling - ww (all yellow-orange)
2 - you have good crit rate and good dmg/stuff/lvl : cascade - sword canon - charge - ww (then it's done)
you can also try to use the terra break as finisher if you failed to finish with the ww

Thanks for the reply:)

But what about Spiral Doom is the skill really that useless? Cuz it looks cool!

TheThink
23-01-2008, 16:29
well from my point of view, spiral doom = too much cast + bad dmg

it's only good with lot's of attack on the ls boss...

Anquietas
23-01-2008, 18:45
well from my point of view, spiral doom = too much cast + bad dmg

it's only good with lot's of attack on the ls boss...

It's useful to keep at lv 20 later on when you get enough points to max it out. It can help as an extra PvP attack and more than likely a PvE pwnage move. :)

Abysion
23-01-2008, 19:40
Then could I replace Doom (Level 20) with one of these or is it a bad choice?:


Cascade Break
Sword Cannon
Rolling Crash
Charge 20

Anquietas
23-01-2008, 19:43
Imo I'd get rid of Rolling Crash... Although a lot of people use 1 or more of any of those skills in PvP. Just decide which ones you like and build your skills up from there on out. :)

TheThink
23-01-2008, 20:04
Then could I replace Doom (Level 20) with one of these or is it a bad choice?:


Cascade Break <<<<< knokback effect and good dmg/cast
Sword Cannon <<<<< long range attack, perfect to hit runner or ranged mob, good dmg/long cast
Rolling Crash <<<<< knokback effect and good dmg/cast
Charge 20 <<<<< range dash/attack, perfect to get close to a mob/ppl and hit/knokback low dmg/but damn fast cast


so all of them are usefull, that's all the skill i use with gm... i don't use any other skill

Cabal04
23-01-2008, 20:20
round cut and impact stab looks useless

Abysion
23-01-2008, 20:27
Imo I'd get rid of Rolling Crash... Although a lot of people use 1 or more of any of those skills in PvP. Just decide which ones you like and build your skills up from there on out. :)

Do you still use Rolling Crash or did you replaced it too by Doom?


so all of them are usefull, that's all the skill i use with gm... i don't use any other skill

Thanks for info ;)

Anquietas
23-01-2008, 20:28
Do you still use Rolling Crash or did you replaced it too by Doom?


Doom ftw for me >.<. Seems to work pretty well for me, but only if I use it at the right time in a PvP and only once. :)

kirmaster
23-01-2008, 21:27
someone made a DPS sheet? why dont you go look up your own dps (since you can fill it in there) with all the skills? doom is fine, like most skills. WW sticks out with about 7xx DPS against 2xx at others.

Arigato
23-01-2008, 22:47
SiliconShadow made a DPS sheet for all class.
http://forum.cabalonline.com/showthread.php?t=9555

(Search is an useful option that everyone can use)

TheThink
23-01-2008, 23:44
fact is, that skill are not only about dps... also about effect... but u'll learn that by yourself when you'll try to xp solo in ls/mf

XenodragoonE
24-01-2008, 00:07
ww - 9
cascade - 20
sw cannon - 20
charge - 20
heavy slash - 20
spiral doom - 9
r. blade - 9
impact stab - 9

buffs - 20

pvp combo: charge - cascade - heavy slash - sw cannon - charge (or impact stab for speed boost) - ww.

pve combo: same as pvp, for mf i use: r.blade - cascade - r.blade - charge - ww. not max dmg but for mf i prefer to stay alive when im solo there :P.

IceCroatia
24-01-2008, 01:26
xeno you made a pvp combo for your build and that wouldn't work on someone with low amp or low crit rate/dmg, so you should try out the 1 gm combo for your own build (atleast i would do that)

Abysion
24-01-2008, 14:52
Would this be a good combo?

Start with => WW (9), Sword Cannon (20), Doom (20), Cascade Break (20) and finish with Terra Break (20)

This seems to be a nice combo for PvE and PvP for me, it's a slow combo but nice damage since I like high damage cuz I am WA :shades:

I might change the combo then later but I still need to get some experience of the WA class :P

TheThink
24-01-2008, 15:49
well with that combo u'll use all the skill which have the worst cast time... so it will end in not a lot's of skill/sec, which mean less chance to knokdown/ knokback ur opponant, which mean more hit on ur face...so more die
and i dont think that terra break will be ready at the 2nd loop if it's lvl20

(i was talking from the pve point of view)

Anquietas
24-01-2008, 15:52
Would this be a good combo?

Start with => WW (9), Sword Cannon (20), Doom (20), Cascade Break (20) and finish with Terra Break (20)

This seems to be a nice combo for PvE and PvP for me, it's a slow combo but nice damage since I like high damage cuz I am WA :shades:

I might change the combo then later but I still need to get some experience of the WA class :P

Imo use WW (9) => Terra (20) => w/e afterwards. 2 Slowest cast times. Once they're out of the way you may have a chance at a 2nd WW at the end to finish with. :)

Abysion
24-01-2008, 17:59
well with that combo u'll use all the skill which have the worst cast time... so it will end in not a lot's of skill/sec, which mean less chance to knokdown/ knokback ur opponant, which mean more hit on ur face...so more die
and i dont think that terra break will be ready at the 2nd loop if it's lvl20

(i was talking from the pve point of view)

Then what about the PvP view?

Using Sword Cannon to knowdown a ranged enemy, use immidiatly a WW on it and once it's hp is below 25% I use the mighty Terra Break (20) to slay him/her

Eh?

TheThink
24-01-2008, 18:40
in duel, everybody combo so knokdown knokback , stun doesnt affect the guy which is in combo

Anquietas
24-01-2008, 18:48
in duel, everybody combo so knokdown knokback , stun doesnt affect the guy which is in combo

It can do if it kicks in whilst you're lying on the floor >.<

XenodragoonE
24-01-2008, 19:52
xeno you made a pvp combo for your build and that wouldn't work on someone with low amp or low crit rate/dmg, so you should try out the 1 gm combo for your own build (atleast i would do that)

any combo wouldnt work so good with low amp and low crit lol. amp and crit is a must have for pvp, if yu wanna kill someone there^^.