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View Full Version : Whirlwind nerf



IShadow
29-02-2008, 14:28
Alrite so it's becoming evident that whirlwind has been nerfed and others are saying the
same thing.

Though I don't remember seeing anything on the patch notes about it, so is whirlwind really nerfed or something else changed on the warrior? coz i'm seeing a reduction in dmg and this kinda blows.

I mean ww was one of our best skills considering we have no stun and instead of fixing the sw.cannon cast time or improving terra break to be usable and practical in terms of cast tim they go ahead and nerf ww...

Anyone hear anything from GM the actual figure on how much they nerfed it by?

Also is the dmg nerf global or just for PvP? I mean does the dmg nerf only apply when your in PvP but the damage is unchanged against mobs?

TheThink
29-02-2008, 14:55
i feel that gm has been nerfed too IN PVP, or maybe it's related to the def of ppl which has increazed... but i have like 70more atk point than before 50% crit dmg more and deal less dmg with or without crit than before... something weird... while the other skill dmg has increazed regarding the stats (atk/dmg) which has increazed

SiliconShadow
29-02-2008, 14:57
The amount of damage done according to targets and there location logic seems to have altered.. i can still produce the same dmg by using multiple targets correctly.

I need to have a bigger play though but yes 1v1 my crit dmg is identical now as it was before the patch with ww vs the same target o.O However I crit more often now :P.. Ill have a play with trapez later and we can beat each others skulls in until we find the answer.

Cabal04
29-02-2008, 17:07
i think its the same :)

IShadow
29-02-2008, 18:07
Well pvp wise it does seem lower, but PvE wise i'm not sure, sometimes I feel it does less and sometimes sort of similiar.

I mean it will be half as bad if if the nerf just affects PvP but you would expect the GM to state it in the patch instead of secretly tweaking it.

Or maybe it could just be due to new buffs and ppl's def increasing...hmm

XenodragoonE
29-02-2008, 19:30
well everyone has more hp now. main hp is increased and there are add. hp/def buffs now. so dmg isnt decreased, just hp is much more at everyone i think. in pvp(ok didnt pvp much yet after the update) i done more dmg than before the update with gm. the dmg of seismic wave was similar with crit in the pvpīs i done oO.

Cabal04
29-02-2008, 19:39
well everyone has more hp now. main hp is increased and there are add. hp/def buffs now. so dmg isnt decreased, just hp is much more at everyone i think. in pvp(ok didnt pvp much yet after the update) i done more dmg than before the update with gm. the dmg of seismic wave was similar with crit in the pvpīs i done oO.

thats it maybe

7more
29-02-2008, 20:21
It decreased I feel it on my skin lol,
thats due to the def matters?

SiliconShadow
29-02-2008, 20:32
I do more in pve but in pve it is far less, a fa i crit before for 290 i know crit for 275 per spin and i have an extra 67% crit dmg! same attack same amp...

7more
29-02-2008, 20:52
Yes in PVE i feel it lol
I think mobs resist now more than before, tested with wave:
on Bloody Ogre no critical 1.3k dmg
on Bloody Ogre with critical 2.6k dmg

There's 50% more in crit dmg, but I have 74% crit dmg increase!
So mobs have a resist of 25% + base.
Thats what I think.

In PVP ww is the weakest skill :S, no crit 100dmg, crit 200dmg per spin.
SW seems the best.

IShadow
01-03-2008, 00:29
yeah as much as i'd like to believe it could be just the def buffs i don't think that it's the case.

I mean with the increased atk as well, we should be doing either same or more dmg then before update, not less. Having new atk buffs and ppl gaining over 50% crit dmg and still doing much less than before update?

i don't know sounds like a nerf to me, would be nice for a GM to clear this up.

kirmaster
01-03-2008, 08:29
I've havent done a pvp since ep2, but on bloody orcs i do about 200 per spin less(on 4 spins) with increase in crit dmg and a magic rankup, no crit.