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Thread: Meteorite suggestion

  1. #1

    Rustle's Avatar
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    Default Meteorite suggestion

    Current: range 1-6
    Change: range 1-7

    Reason: the skill range is neither a close nor a long, 6 is med and it really does not fit with anything else, it would we cool to use it on the long range combo without shortening the distance. And common 7 isn't that long it can't hurt to give WI that range on that skill.

    +1 or -1 or whatver, but without flames, constructive comments on both sides are welcomed.


    Other CABAL versions also like this suggestion:
    Meteorite Range Suggestion:CabalSEA

    Please keep spreading the word. Whenever this suggestion appears on a different cabal version please inform me, so I can put up a link in here.

    Meteorite range 7 please ^_^

    On *popular demand* a list of people who approve the suggestion is posted.
    Credit goes to Zaephyr who made the list.
    Approve:
    dedantemon
    Zaephyr
    TheSuperLazy
    LastHour
    hansybansy
    prydowar
    BugavaIstoriq
    Nasuada
    Naghquin
    Elkileuse
    SNIPERLAZAR
    MechcakLetzter
    YunaWI
    mop231
    sUXN
    Hermione
    Mahagiri
    .Mio
    Kacs4
    sezoki
    toshito
    ProcyonWizard
    DragooX
    OnceAnd4All
    PinkFloydSLO
    adeel
    Nyanzame
    Deus Sanctus
    pratici1
    xXbubaXx
    overcloacked
    ThorusRo
    Cyteera
    Tarojun Zakra
    a2ri3l
    mtvu
    delacroix22
    Tofler666
    GutoFaria
    Homm
    xxblade
    Chaoslordx8
    mimras89
    BK201
    Ozogu
    larosc
    XenoNate
    chaolan
    shvedski
    ukurac2
    MrProblem
    quangvinh
    majinaces
    I will take over updating the list from now on, so please post yours +1
    Last edited by Rustle; 12-10-2010 at 15:56.
    Quote Originally Posted by Dayday View Post
    Def is for p*ssies.
    Play WI, go hardcore.

  2. #2


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    You can also wait to test the skill yourself instead of already wanting to change it '-.-

  3. #3

    Rustle's Avatar
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    @ZeroLimits sure but range is a sure thing, they don't change it from version to version.

    The devs are focused on the skills right now, so I'm trying to get attention now before they move on to something else.
    Quote Originally Posted by Dayday View Post
    Def is for p*ssies.
    Play WI, go hardcore.

  4. #4

    dedantemon's Avatar
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    I believe the dev's knew why they put it 1~6...

    But I +1 it cuz I may be wrong (new devs can make mistakes).

  5. #5

    TheSuperLazy's Avatar
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    i'd also +1 this, wi already has too less ranged skills as a supposed ranged class)
    I think what people fail to realize is that metal isn't about heavy riffs, harsh drums, and almost unbearable vocals. It's like with any other form of music — overwhelming the fans with the emotion and passion.


    DIE FOR METAL !


  6. #6


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    +1, thought the same thing long time ago, im afraid they wont change it.

  7. #7


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     SweetLou
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    -1 Nerf WI instead , they are 'pro' only class.

  8. #8


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    +1 simply for one reason: Grouping in Bm2.

    Its a real pain to not have anything to really pair meteorite with because nothing else is 6 range. This can create a lot of misfires being 1 range off like I get with AF/SC sometimes because one is 3 range and the other is 4. I end up standing at 4 range and AF is unable to be casted as a 3 range.

    I'd like it at 7 just so I can pair it with a cannon [stone or lightning].
    The Cabal Damage Calculator v1.5 by LastHour:

    http://forum.cabalonline.com/showthread.php?t=137555

  9. #9


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    The range may be an attempt to make it bit harder to use in BM2,so as to not make it overpowered.Not that WI needed balancing towards nerfing anyway,but meh :\ .

  10. #10

    TheSuperLazy's Avatar
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    Quote Originally Posted by LastHour View Post
    +1 simply for one reason: Grouping in Bm2.

    Its a real pain to not have anything to really pair meteorite with because nothing else is 6 range. This can create a lot of misfires being 1 range off like I get with AF/SC sometimes because one is 3 range and the other is 4. I end up standing at 4 range and AF is unable to be casted as a 3 range.

    I'd like it at 7 just so I can pair it with a cannon [stone or lightning].

    agreeeeee!
    I think what people fail to realize is that metal isn't about heavy riffs, harsh drums, and almost unbearable vocals. It's like with any other form of music — overwhelming the fans with the emotion and passion.


    DIE FOR METAL !


  11. #11

    dedantemon's Avatar
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    Quote Originally Posted by LastHour View Post
    +1 simply for one reason: Grouping in Bm2.

    Its a real pain to not have anything to really pair meteorite with because nothing else is 6 range. This can create a lot of misfires being 1 range off like I get with AF/SC sometimes because one is 3 range and the other is 4. I end up standing at 4 range and AF is unable to be casted as a 3 range.

    I'd like it at 7 just so I can pair it with a cannon [stone or lightning].
    WI's GM skill should be trans and the trans should be GM lv

    Seriously, WI's GM is one of the best skills IG and trans is inferior to it xD

  12. #12

    prydowar's Avatar
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    simply +1..........
    ~ Storm Bringer ~

  13. #13

    BugavaIstoriq's Avatar
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    +1..
    just only one more range

  14. #14

    Nasuada's Avatar
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    Quote Originally Posted by D.A.N.T.E View Post
    -1 Nerf WI instead , they are 'pro' only class.
    +1 Just because he said -1.

    And it sucks when wizards always get these nerfed range skills => They can't use them in some occasions D:
    Tokira - WI - 180 - Mars - Yes


  15. #15

    Default

    +1, if u get to close whit bm2, ur wackt down and u wasted ur bm..( In TG)
    if wiz is " range" class then make a skill that is "range" to.

  16. #16

    Kepow's Avatar
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    -1, make wa's gm range +5000 instead :]

  17. #17


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    Quote Originally Posted by Kepow View Post
    -1, make wa's gm range +5000 instead :]
    Sorry your comp is already +5000 range.

    Try again.
    The Cabal Damage Calculator v1.5 by LastHour:

    http://forum.cabalonline.com/showthread.php?t=137555

  18. #18


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    +1. (but nothing will change)

    Wi become a melee class with 3 of the 4 higher skills at range 3, 4 and 6...
    Or is it the opposite ? Wa and fs become some range classes ? I'm lost.

  19. #19

    SNIPERLAZAR's Avatar
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    Quote Originally Posted by Kepow View Post
    -1, make wa's gm range +5000 instead :]


    why not making wa a ranged class with perma execration his target ?



    /back on topic

    simple +1 its already anoying as it is fixing my position only to find out that i need to get closer so i can use all my bm2 dmg/sec combo skills >_> anoying at ispita/aosb1f

    Quote Originally Posted by Elkilleuse View Post
    +1. (but nothing will change)

    Wi become a melee class with 3 of the 4 higher skills at range 3, 4 and 6...
    Or is it the opposite ? Wa and fs become some range classes ? I'm lost.
    Sword wi is the future and magic warrior shall become the next overpowered CHARACTER!!!!

    even tough sword wi cant cast sp

    ps: all characters are ranged and some have skills to reduce the distance between their enemies so they can slice and dice them

    its is called chuck norris special overpowered kick on which sword classes cannot live on a normal pvp

    smthin like.... idk this xD? http://www.youtube.com/watch?v=G1L5wh7OhKg
    Last edited by SNIPERLAZAR; 04-09-2010 at 04:55.
    Set divided alz given cabal uninstalled gl &hf
    Quote Originally Posted by D.A.N.T.E View Post
    If whining produced energy, this forum(especially wi section) would rival a nuclear reactor.

  20. #20

    Mechcak's Avatar
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    +1
    @lazar, nice signature ^^

  21. #21

    Letzter's Avatar
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    Quote Originally Posted by Netsky View Post
    The range may be an attempt to make it bit harder to use in BM2,so as to not make it overpowered.Not that WI needed balancing towards nerfing anyway,but meh :\ .
    that 1-6 range doesnt make it just a bit harder, but totally useless in everything except bm2.

    +1
    Wer länger lebt, tötet schnell

  22. #22

    YunaWI's Avatar
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    +1. Wi is supposed to be a range class. A skill which range is the same as fb is just crappy. :/
    Oh, don't worry : I know what you are about to say but...I have only one thing to reply : I don't regret anything !

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