This replaces the other War Channel Guide:
1. CHANNEL AND GENERAL MANAGEMENT
A: Mission War proceeds only once a day
- “Tierra Gloriosa” is opened once the Mission War starts
B: Mission War runs for total of 120 min. (30min. each in the lobby before and after the War)
- i. Lobby : Unable to enter when screen shows remaining time of less than a minute
- For mandatory party formation and preparation to move to the battle field
- Unable to enter the lobby after the battle (Remaining time disregarded
C: The number of participants
- Limited entry of 250 players
- Entry to the battle field is limited up to 100 players for each nation
- If the number of characters do not reach maximum of 100, additional entries are available for both Nations in the line of difference in players between two countries do not exceed 5%
- When 100th player enters Mission War, same party members can also enter even if their entry order is over 100
D: Battle Completion
- Shows the result(Win and Lose) screen
- Show the detailed result screen 30 seconds later
- Move to the lobby after reward item selection - Automatic disconnection after the battle when players do not leave within 3 minutes.
- Battle field closed at the end of the battle.
- Maintain lobby for 30min
- Remaining characters in the lobby after 30 minutes and will be moved to the Server Selection screen
2. PARTICIPANTS CONDITIONS
A: Only the characters level of 95(battle style level 10) will be able to participate
- Scenario Quest [War] Group has to be completed
- Must be a member of either Capella or Procyon
B: Required 1 million Alz in the character inventory when entering the channel - 1 million Alz are not required when entering same battle field channel (Required only for entering another channel)
3. PARTY
A: Up to 7 characters can be formed as a party in the lobby before the Mission War
- Party leaders are automatically entered into Channel Chat [party leader channel] when party is formed
- Characters without a party until one minute before the start of the game will automatically be given a party (Mandatory party formations for characters that does not belong to any party)
B: In the case of characters entered in the middle of the Mission War, party selection is done by each characters.
4. LEAVE AND RE-ENTRY RULES
A: Leave
- Leaving the party: Withdrawal from the party and leave from the battle field
- Leave of the party leader: Withdrawal from the party, mandate leader role, and leave from the battle field(Party disorganization for two persons party)
- Possible to leave to End Game or Server Selection
B: Re-entry
- Entry by waiting order - At the moment of entering the lobby, characters are forcedly moved to the battle field followed by the waiting order
5. ACTION RESTRICTION
A: Lobby
- Unable to move to Character Selection screen
- PK is not allowed
- Unable to use “Rename Card”
- Guild Withdrawal / Guild Dismiss / Guild Master mandate are not allowed
- Substitute GPS window with Strategy Map
- Substitute Mini Map with entry order and standby instruction UI
- Personal Merchant is not allowed
- Unable to use Costume items (Inapplicable)
- Unable to use Return Stone or Return Core
- Guild Wars are not allowed
- Entry is not allowed if waiting time at the lobby is less than a minute
- Sustain character possession amount of 1 million Alz as minimum
- PvP is not allowed if remaining time is less than 3 min.
B: Battle Field
- Unable to move to Character Selection screen
- PK / PvP with allies and opponents prohibited
- No Death Penalty
- Trade with opponents not allowed
- Unable to use “Rename Card”
- Substitute Mini Map with entry order and standby instruction UI
- Personal Merchant not allowed
- Unable to use “Remote Shop Card”
- Unable to use costume items (Inapplicable)
- Unable to use Return Stone or Return Core
- Guild Wars not allowed
- Remote Inventory function of Astral Bike RW-3 disabled
- Entry is 4not allowed after exceeding 90% of the Mission War time
- Odd Circle can only be used 10 times maximum
6. BOOST
A: Applicable only in Mission War channels
- HP increase by 500%
- Damages between characters increase by 400%
- Defense rate increases during the PK
- 500% increase on HP Increase Buff
- 500% increase on Vital Potion item
- No changes in potion recovery volume / Heal skill / HP Auto-Recovery option





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i wait the war system 

?


