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Thread: Amp Fa Vs Crit Dmg FA

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    Default Amp Fa Vs Crit Dmg FA

    ok so EVERYWHERE i go people says,
    Crit Dmg Fa Sucks.
    Amp Fa Sucks.
    Crit Is Better,
    Amp is better.
    but what is the truth here? i have 70% amp on my fa and i think its strong.
    but i also get told that if i had 20% mithril orbs +11 crit dmg would own harder.
    so whats the truth of the matter?

  2. #2

    Gnasher's Avatar
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    The fact is... FA needs lotsa m.atk/m.amp. But I guess you know that already.

    But CD doesn't improve dmg on normal hits (non crit), BUT, amp improves dmg on normal hits PLUS critical hits. You go figure. If you would be based ONLY on TG/PvP, then ofc it would be better with 2x 20CD +11 orbs.

  3. #3


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    from what i can tell crit dmg seems better in pvp. but amp seems better with aos and bm2
    hard picking a happy medium

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    if you want to be called to ANY dungeon or ANYTHING pve you`ll go for amp or at least one amp (`cause your bm2 is based on amp and your bm2 is nothing without it) if you want ONLY pvp you can TRY 2x cd(never tested but I`ve seen 1 amp 1 cd in pvp and it`s nice) ... I went for 2x amp when I was a fa and it was great for both ...

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    imo u should try to have like 60amp and 1100magic ... if u can obtain these stats + nice critdmg .. go for it



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    so here's the question mith +11 amp or topaz +9 40cd?



  7. #7

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    mithril 7amp +11 orb!!!

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    Quote Originally Posted by Gnasher View Post
    mithril 7amp +11 orb!!!
    +15 or crappy n00b.
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    AMP vs CD - it's depend from what you can find to buy (or lucky drop). But:

    AMP = clean dmg it's good only for few hits.
    Crit dmg (CD) = it's depend from your Crit rate but for few hits it's not always good.

    In last case CD is better. Why ? Because in dps you don't have many low and high dmg you have only average dmg. When you calculate your average dmg you can see that that AMP have low average dps than CD average dps.
    This explain why in TG CD is better - there you must hit the other player many times before he die. And when you have more average dps = other die fastest.

    For PVE AMP in most case is better because there you need clean dmg for few hit and mobs will die. But when you have mobs with much life, then with the CD is better again.

  10. #10

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    once i reached 58% amp and had 98x magic, it was a wonderful time, although i had no cd, warriors fell like barrels and when you turn on aos then.... it would be like instagib, imagine that now with more item availability and more crazy combinations, so i say go for amp

  11. #11

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    I think the average dmg is higher with cd.
    But i really dunno, now i have 10% cd orb cuz im so poor :'(.
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    OMG KIDS just change the name katana whit orb or crystal ffs and is same

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    Quote Originally Posted by NetKing View Post
    OMG KIDS just change the name katana whit orb or crystal ffs and is same
    Please i would refrain from calling a person who you have no idea about a kid over the internet (Quick FYI im 26 with 2 kids so im far from a kid) and what you posted has no information of which type of enchantment is better it just list's some amp,cr and cd and nothing more. Also Katana =/= Crystals

  14. #14

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    Amp vs Crit
    From Cabal Wiki
    Jump to: navigation, search

    There is a lot of debate on what is better. Here is how it breaks down:


    These are about equivalent:

    * +5% Amp
    * +10% Crit damage (if you have 25% crit rate)
    * +6% Crit rate (if you have 30% crit damage)
    * +23 Attack


    These are also about equivalent:

    * Titanium Katana of Deathblow +6 with +8% crit rate and +20% crit damage
    * Osmium Katana of Deathblow +6 with +3% crit rate and +20% crit damage
    * Redosmium Katana +6 with +20% crit damage
    * Mithril Katana +5 with +10% crit damage
    * Mithril Katana +3 with +7% amp

    so see what is better for you

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    Quote Originally Posted by NetKing View Post
    Amp vs Crit
    From Cabal Wiki
    Jump to: navigation, search

    There is a lot of debate on what is better. Here is how it breaks down:


    These are about equivalent:

    * +5% Amp
    * +10% Crit damage (if you have 25% crit rate)
    * +6% Crit rate (if you have 30% crit damage)
    * +23 Attack


    These are also about equivalent:

    * Titanium Katana of Deathblow +6 with +8% crit rate and +20% crit damage
    * Osmium Katana of Deathblow +6 with +3% crit rate and +20% crit damage
    * Redosmium Katana +6 with +20% crit damage
    * Mithril Katana +5 with +10% crit damage
    * Mithril Katana +3 with +7% amp

    so see what is better for you
    Oh wow you copied a piece of text that shows no relevance to FA's Since when can FA's equip Katana's.

    @ OP check my Sig grab the Gear Calc and before you spend more alz compare 3 sets using the calculator, Full amp,Full CD and Mixed Amp and CD then pick the one that shows the best results. Credits to Ratza

  16. #16

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    thets from cabal wiki and is 100% true so if you want max dmg use mithril 20dmg+ +9 or more is bether then 7 amp and 1 amp=5attack or m.attack and if you have 20dmg on mithril +9 is way better then mithril 7 amp +9

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    Quote Originally Posted by NetKing View Post
    thets from cabal wiki and is 100% true so if you want max dmg use mithril 20dmg+ +9 or more is bether then 7 amp and 1 amp=5attack or m.attack and if you have 20dmg on mithril +9 is way better then mithril 7 amp +9
    In bm2 amp or amp/crit> all.

    Combo crit>amp.

  18. #18


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    Quote Originally Posted by NetKing View Post
    thets from cabal wiki and is 100% true so if you want max dmg use mithril 20dmg+ +9 or more is bether then 7 amp and 1 amp=5attack or m.attack and if you have 20dmg on mithril +9 is way better then mithril 7 amp +9
    Just one little thing with the so called correct information from cabal wiki it shows nothing about damage done with either set ups. Also you need to take in to account other gear and skill level/combo not just weapons as this is only a very small amount of your character and the overall damage that you do. So use other tools that actually provide better and more truthful answer's than some wiki site. For one very good tool see the link in my sig which i also provided above in my previous post.

  19. #19

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    dunno, I switch to amp orbs for BM2, to 40 CD for pvp, for mix amp + 40 cd for pure pvp/tg w/o leg.
    if I wanted easy gameplay I'd play fs or wiz/war.
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  20. #20

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    CD > Amp even in BM if you take into account crits only. If you want average DPS (noncrit + Crit) then Amp is better until you get 30%+ CD orbs.

    This shows the damage output of various items, I made it for a guildie, to show the priority of purchase :


    Current gear refers to 7amp +11 orbs, and for the rest of the stats, check top row (your regular 60 amp fa, 50 rate, 105 cd, nothing fancy).

    As you can see, I sorted them by Crits (because you hope for the highest dmg output) but if you look at the average DPS in the first situation, you will notice how the amp boosts both crit and non crit, whereas cD boosts crits only.
    It all depends on what you like : relying on crits (CD) or not (Amp)

  21. #21

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    Quote Originally Posted by RatzaTM View Post
    CD > Amp even in BM if you take into account crits only. If you want average DPS (noncrit + Crit) then Amp is better until you get 30%+ CD orbs.

    This shows the damage output of various items, I made it for a guildie, to show the priority of purchase :


    Current gear refers to 7amp +11 orbs, and for the rest of the stats, check top row (your regular 60 amp fa, 50 rate, 105 cd, nothing fancy).

    As you can see, I sorted them by Crits (because you hope for the highest dmg output) but if you look at the average DPS in the first situation, you will notice how the amp boosts both crit and non crit, whereas cD boosts crits only.
    It all depends on what you like : relying on crits (CD) or not (Amp)
    taking this in consideration :
    - at a point game is based on bm
    - Fa don't have any amp in bm2
    - Bm1 is useless ( in most of case )
    - Aos is there to give us crit dmg
    - Honour Rank and Spirit give crit resist
    - The only thing atm giving resist amp is a belt.
    - Amp is better on higt def
    - Higher orb give higher crit rate ( astral bow ) and the mit of db is not comon.

    I would say, amp weapz.

    Now ... afford 2 sets of orbs and switch between bm and non bm
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  22. #22

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    Quote Originally Posted by Younz View Post
    taking this in consideration :
    - at a point game is based on bm
    - Fa don't have any amp in bm2
    - Bm1 is useless ( in most of case )
    - Aos is there to give us crit dmg
    - Honour Rank and Spirit give crit resist
    - The only thing atm giving resist amp is a belt.
    - Amp is better on higt def
    - Higher orb give higher crit rate ( astral bow ) and the mit of db is not comon.

    I would say, amp weapz.

    Now ... afford 2 sets of orbs and switch between bm and non bm
    And in BM CD will be better than Amp in terms of potential damage reached (talking about elite items, not the currently obtainable ones)
    Neither do warriors but they compensate with CD/CR. That's why you have AoS as well.
    I don't see what BM1 has to do in this discussion.
    AoS is there to give you MORE CD, not your maximum suggested CD, so you can stack up to 300% if you want
    They give crit resist indeed, but how many have you seen that walk around with HR15+ and fully buffed with Spirit ?
    Amp is better on high def ? Both tests were done on the 1400 def of a mob. On higher, the behavior is the same. High magic favors CD as well as Amp, so the amp is better on high def is no longer true, not since we started having 20%+ mithrils
    Mith of DB is very common in IC2 and soon to be in AoS as far as I understood.

    I would still go for the CD build, since my goal would be to crit all the time, not rely on amp for average dps.

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