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#1 |
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as all know cdmg gives boost to critical dmg (duuuuuha
) but this boost is based on % and its at constant rate of xxx% and amp is amplified base atk + add dmg from skill and so... but its multiplied...so my question is... is there a point when amp set would give simmilar non crit hits to crits with full cdmg gear... try to think about it with BM1 in minde. |
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#2 | |
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Your Nightmare
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Quote:
In BM1 CDI build is 10 times better than AMP :P |
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#3 |
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for bm1 is the best amp where it should be boots gloves etc.. maybe 1 mithril weapon to get higher atack and magic for bigger non crits but full amp build will fail.
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#4 |
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Even if u reach 1,7k atk in BM1, CD is sooooo much better than amp
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#5 |
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its only in theory but what if some1 have full set 14% amp?...
wapons as well. it would be around 100 amp
__________________
Last edited by S1LV3R0N3; 16-11-2009 at 13:10. |
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#6 |
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Use the dps sheet and u will know
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#7 |
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But wouldn't is make more sense in using amp, crit dmg and crit in moderation.. with other words balance between all? if you think about the stats that armour/weapons/accesories can have...
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#8 |
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well i think amp and cd are the key to damage u can mix or go full in one sense with "normal" equipment u can't rise both to limit is all in your game style... personally itested full dmg full amp and mixed an i prefer full amp because of dps iam not talkin of pvp 5//6 hot but over 30 hit bm both works good cause of high stat that double mithril gives
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